3D model specifications
C4DtoA R16 and higher (Arnold render)
C4D R16 and higher (backwards compatible until R12)
If you use render engines like redshift, cycles or octane, you only need to re-texture.
Obj. (for all other 3d software like 3dmax,maja,modo,blender etc.)
All used materials included (such as diffuse-map, specular map, bump map, normals map, displacement).
Textures in .tif format, resolution 4096 pixels x 4096 pixels
C4DtoA and C4D scenes included as shown in photo.
Scenes are provided as is; what you see is what you get!
The content is royalty free and may be published, broadcasted and distributed across all media types.
Subsurface scattering demo in the Arnold render version (animation by: The Creative Link):